As hinted at in the Setup code above, this needs to be called before any stats can actually be calculated. Swgoh relic guide . The appeal around SWGoH has to do with the details. Grand Master Yoda is the easiest of the events to clear because Jedi are easily accessible from the start of the game. Parameters provided here can be missing in the original unit. Speeds up character calculations by ignoring stats from mods. ⚫ Need help with your mods in SWGoH? This isn’t a quick level up, shoot em’ up kind of game. This is the most info I’ve found on the topic so far. Optional stat format flags/instructions. options Object | Optional Cookies help us deliver our Services. Lake Guntersville, Alabama. if the language[6] is Physical Damage, return object will use physicalDamage as the name. char.equipped / crew.equipped - gear currently equipped on characters/crew: char.relic / crew.relic - Relic 'Tier' to use AS = Assault armor BA = Battle armor Re = Reconnaissance armor. See Object Formats below for more info. Values of 1 and 2 are for 'locked' and 'unlocked', while values >2 are 2 more than the actual Relic Level. -7* 17,700 Ahsoka Tano-7* 17,700 C-3PO-7* 17,700 General Kenobi-7* 17,700 Padme Amidala-7* 17,700 Shaak Ti. crew ships - Amount of stat granted by crew rating. Player profile object. Default units Array And because he's a fantastic toon. The options parameter of all calculation methods is an object that can contain any of the following properties. Once a character reaches max Gear Level, their Relic Amplifier will activate and you can continue to upgrade the units stats by increasing their Relic Level. This isn’t a quick level up, shoot em’ up kind of game. char Object Exposed the endpoints for calculating GP so they can be called directly. Swgoh ship counters. Relic level 4 adds 85*1.8 = 153 additional CR to the 600 in Table 1, meaning 753 total CR is from the relic): I just upgraded Bossk from R2 to R3 just for you!! Use the force helper. 493 posts Member. G13 HMF: Speed - 189 Health … Using swgoh.gg, I tallied up all the parts needed, and converted them into the Scavenger costs: 1.01 million credits language: {Object} useValues: {Object} and even more are not returned by this API (such as id 57 - "Speed %" - which converted to the flat "Speed" value, id 5). The secret is the hollowed out area in. As expected, Relics on the crew members affects their "Crew Rating" which still works in the same way as this old post from the guys at .gg. Each such property is an array of unit objects. mods characters - Amount of stat granted by mods. Each element is regular unit object. Tells the calculator to rename the stats using the submitted object. Star Wars: Galaxy of Heroes is a turn-based battle game which requires a massive amount of patience and attention to detail, whether you’re FTP or PTP. I.e. ): Table 2: crew_rating_modifier_per_relic_tier. Any additional properties of the object will be ignored. I’m fairly certain that using the crouching rancor speed calculator and swgoh.gg to compare G13 to max is accurate, as I’ve checked stats on some of my fleet members’ ships to corroborate this. I've read and heard the odd number relic levels impact ship stats. (created by Rabiator) You will see what damage reduction you will become for energy, kinetic and the elemental-dots. Calls .calcRosterStats() for each roster object in the player profile(s) submitted. If nothing happens, download the GitHub extension for Visual Studio and try again. I don’t think anyone’s collected and collated it all though. Swgoh relic guide 10% is returned as 0.1) Used as the relic.currentTier property in .help's data format. That’s just one ship, and I don’t know whether stat increases differ between ships or if this is more or less what we can expect with every ship, but some people might find this helpful or interesting. players Object or Array I wish there was a table for this info also. Learn more. Contains a .rosterUnit property with an array of unit objects. However, I'm not sure how relics impact multi-crew members ships. It requires a specific format. Non-percent stats (like Speed) should be integers, all percent stats (like Potency) will be decimals. unscaled - multiplies all values by 100,000,000. Only evaluated by the .calcRosterStats() and .calcPlayerStats() method calls, when not using the /units style objects. The Default explanations below are what is used when the related flag(s) are not used. HP: 69414 - 70007 Protection: 48197 - 48808 Speed … To give perspective on my account, I've been playing since March 2017 and have a GP of 4.1m (F2P). Runs GP calculations along with stat calculations, and stores it's value in the unit's .gp property. Converts internal flat values for Defense (Armor/Resistance) and Crit Chance (Special/Physical) to the percentages displayed in-game. This applies to each individual property of the useValues object, not just the option as a whole. Swgoh sales Swgoh sales. Calculates unit stats for EA's Star Wars: Galaxy of Heroes based on player data. See also Relic Amplifier. gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). Calculates unit stats for EA's Star Wars: Galaxy of Heroes based on player data. crew ships - Amount of stat granted by crew rating. It would be good to know for the GR fleet I’m going to have to build. One additional data format is supported as well -- referred to as 'raw' in this documentation, it's a more 'pure' format based on the objects directly returned by the game's servers. Used directly by .calcPlayerStats(), which also accepts an array of these objects (and swgoh.help's /player endpoint always returns an array), player.roster Here's how 1 zeta affected the ship. The number of units that had stats calculated. gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). If you are on swgoh.gg, you can use this other site petebutler.co.uk/mrpi/ to see how far you are with a number of proven raid teams. To create the object from swgoh.help's /data endpoint, see the code in dataBuilder.js. SWGOH Tools and Guides. The higher the Speed, the faster the character, and the faster the character, the more attacks and abilities can be used in battle. Regarding mods: A mod is something that you can give to a character starting when that toon reaches level 50. However there are actually 2 separate tables that are used to determine the crew rating from Relics (these tables are from game data itself, and can be found in swgoh.help's /data endpoint under the 'tableList' collection): This table is directly added to crew rating the same way as all the others that were previously involved (like level, mods, skills, etc. Then you have to be able to put out enough damage to take the clones out before he gets back up. ... Shard/Gear Farming Calculator. Only a single character is allowed. Use this helper to identify how long it'll take to reach 7* on a character. You have a enough damage at the beginning of the match to put General Skywalker on his knees early. Speed is the single-most important… Either a single player or an array of players is accepted. It gained me over 200 spots in a original Fleet shard. As skill info is not included in this format, ship stats cannot be processed. You signed in with another tab or window. Any statIDs that are not in options.language will remain indexed as that integer ID in the return object. Activates the percentVals flag above, and also changes the Stats Object to have the following properties: final all units - Sums values from base, gear, mods, and/or crew into the total stat value. gameStyle: true Does not affect ship itself. The stats object for the given char. Does not affect char itself. Reload Close Object indexed by unit's base ID. Use Git or checkout with SVN using the web URL. Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. Only affects stat names defined in that parameter. Like Territory Wars in Star Wars Galaxy of Heroes, the Grand Arena allows players to place a defense and then, 24 hours later, attack their opponent’s defense. Default - calculate mods stats for all characters that include them. See Options below for a breakdown. Taking zzBossk(all 6e mods) from r3 to r4 increased ht speed from 146-147. Default - Stats returned at the expected scale as seen in-game. Airsoft GI - Airsoft and Tactical Gear …. If nothing happens, download GitHub Desktop and try again. Object structure and total options are as defined below. A tool that shows you the best way to farm a toon's shards and gear and gives an estimate of the amount of time it will take to do so. Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint. Swgoh nightsister zombie. See Object Formats below for more info. Support for Relic stats (not available in .help's /units endpoint), Added GP calculations, available only with a. Overrides unit parameters with specific values. The original players object/array has been altered such that each unit in each player.roster object now has a .stats property with the calculated stats. Grouped for your pleasure, to optimize your cantina efficiency and your mods distribution A little comparison I made between the stats shown for a G13 Max HMF via the crouching rancor speed calculator and swgoh.gg, which apparently shows max relic stats for ships. See it's documentation to learn more about how to use it to gather this data. Biggs Darklighter’s X-Wing. JS package for calculating unit stats in SWGoH. The Obect used by the Stat Calculator to read raw game data. What types of stat boosts do we see by relic level, cap ship speed, etc. Press question mark to learn the rest of the keyboard shortcuts. mods characters - Amount of stat granted by mods. gameData Object They truly enjoy them. char Object View the full database of SWGOH Ship Stats, Speed, Power, Ability Damage and more! Went from 374 in fleet down to 159-176 and hold with in there. calcGP: true All stats (including mods) fit as integers at this scale. SWGoH: Phase 2 Combat Mission, Middle – General Skywalker & Ahsoka Tano The Geonosian Territory Battles were launched in June 2019 starting with with the Dark Side battles, officially named Geonosis: Separatist Might and then followed by… Thank you sir/mdm. Each ship has hidden “crew stat contribution” multipliers, which are used to calculate the stat increases. crew Array With all this relic nonsense, I thought I'd do a little math and calculate the total cost of getting a relic from level 1 to 7. New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. The number of units that had stats calculated. A set of tools for SWGOH. Ship stats (such as Health, Protection, Speed, etc.) See Object Formats below for more info. The statCalculator.js file is the complete calculator object, and has no dependencies on Node-specific packages. This table actually multiplies the character's level to provide additional crew rating (i.e. Array of crew members belonging to the ship. While that array is not directly accepted, each element in the array is a "Units" style object that is accepted as stated above. Some statIDs that exist in game code are not used (such as id 59 - "UnitStat_Taunt"), Counter-Strike: Global Offensive. Ship Farming Calculator. It can run just as well in any browser/system with at least ES6 compatibility. By using our Services or clicking I agree, you agree to our use of cookies. See Object Formats below for more info. Default - return the flat values for above stats. That’s it. Only a single character is allowed. Tells the Stat Calculator what to use for the base Game Data. Actual quality content on this subreddit. Work fast with our official CLI. Contains a .roster property with an array of unit objects. SWGOH Stat Calculator Readme. All non-modded stats should be integers at this scale. Toggle navigation. The stats object for the given ship. See Object Formats below for more info. Unit single element of player.roster I've seen a couple of people mention milf, but I'm specifically wondering about everything else. Note on language keys: The object/array for options.language does not need to be as complete as the above examples Calculates GP of the specified character. Each element is regular character object. Can also be used later to update / reassign the game data, if an update is detected and loaded externally. The ship object to calculate stats for. Uses the decimal form (i.e. download the GitHub extension for Visual Studio, Added support for a 'raw' format -- in line with the roster format sent directly by the game, not from. Used directly by .calcRosterStats(). For characters, these are the values used in mods with a percent bonus. Note: swgoh.help's /roster endpoint is an array of these objects. (A separate package for this code will be created in the future, but for now, it's just hiding in that project). If nothing happens, download Xcode and try again. Used mostly for localization. This document specifies the current set of DHCP options. The character object to calculate stats for. percentVals: true Units. Oh, hey, I just got this figured out last night actually. Used directly by .calcPlayerStats(), which also accepts an array of these objects. Only characters will have their stats calculated. 18 votes, 41 comments. Calls .calcCharStats() or .calcShipStats() depending on each unit's combatType in a roster. Go. 7 1 a he intersection of 2 familiar with. All required gear has been broken down into its farmable components and the cheapest location has been listed. That link should remain active and updated, and thus can be used directly to create the data object. withoutModCalc: true Speed, aka The Holy Grail As reviewed in the Understanding Mod Stats section, the Speed stat determines the rate at which characters can take their next turn. Note that a large enough array will also work, as can be seen here. An example English localization can be seen here. I have a R5 Tarkin. Press J to jump to the feed. Used directly by .calcRosterStats(), // uses 'node-fetch' for the GET request to retrieve the gameData object, 'https://swgoh-stat-calc.glitch.me/gameData.json', // pull Darth Sion out of roster as an example, // pulls Hound's Tooth out of roster as an example, // pulls Bossk out of roster for example crew, // 1='locked', 2='unlocked', 3=R1, 4=R2, ...9=R7, // used for characters when calculating ship stats. The default Stats Object Style has the following properties: base all units - The base value of of the unit's stats without any stats from mods/gear/crew. ... Roster Progress Indicator by Pete Butler (swgoh.gg required) Prev 1 2 3 Next. player.rosterUnit (which cover all 60 possible stats in game code). The original units array has been altered such that each element now has a .stats property with the calculated stats. Speed - Determines the rate that a unit will take a turn. ShatterlingPurslane. Object must be such that options.language[ statID ] is the stat name, i.e. Converts any stat name strings used in the language option into standard camelCase with no spaces. 078 The End of the War Against the Gauna (End) Vol. This Calculator will help you to choose the right mix of armor-pieces for your demand. noSpace: true See Object Formats below for more info. crew.skills - skill level to use for all crew members' abilities: Default - uses the values defined by the unit objects submitted. Select the stage of the character you wish to farm, then select the options corresponding to your status : star level / shards you already own No Hounds Tooth although I am sure if I had HT I would be even higher. The character object to calculate stats for. Array of unit objects to calculate stats for. View the full database of SWGOH Ship Stats, Speed, Power, Ability Damage and more! Now you know how to calculate your crew rating, it’s time to look at how it’s used. ship Object Copy pasted from a post I made on Discord: A little comparison I made between the stats shown for a G13 Max HMF via the crouching rancor speed calculator and swgoh.gg, which apparently shows max relic stats for ships. B2 should be your third option. Subs: Captain Han Solo, Ahsoka Tano (Fulcrum), Obi-Wan Kenobi (Old Ben), General Kenobi, Grand Admiral Thrawn Specific Strategy: Must match Gear and Relics for this to work. Only a single character is allowed. {"1": "Health",...}. January 7, 2017 12:35PM. Check out info below on how to contact my personal expert on full roster modding! ... Relics. scaled: true / unscaled: true Totals for each level assume a 22% drop rate on gear and that you spend all of your energy each day on farming that gear. Only allowed by .calcRosterStats(). You're building a gr fleet when the more powerful malevolence is right about to drop? Grand Master Yoda Event. CubsFanHan interviews Xaereth, author of the complete SWGoH Counters spreadsheet! If used outside of npm, copy that file to a location your project can access, and adjust the require() parameter to point to that file, such as: Examples below make use of the api-swgoh-help package (loaded into variable swapi) to collect the raw data. Full player profile(s). You raise the levels by using Signal Data and Scrap. Player profile object. Used directly by .calcCharStats() and .calcShipStats() (for both the ship and the crew members). An example JSON file of the proper gameData object can be found here. Matches scaling status of values used internally to the game (as seen in portions of swgoh.help's /data endpoint).\, scaled - multiplies all values by 10,000. Relic levels are not available in this format, so stats granted by relics will not be included. are increased by increasing your pilot stars, ship stars, pilot level, ship level, pilot gear, pilot skills and mods. The base game data, if an update is detected and loaded externally zzBossk... Ba = Battle armor Re = Reconnaissance armor that include them it 's value in the profile. I would be good to know for the GR fleet when the related (... Name strings used in mods with a right about to drop are as defined below choose the right of. Before any stats can not be included statID ] is the complete Calculator object, not just the as. Special/Physical ) to the percentages displayed in-game in the Setup code above, needs. The character object to calculate stats for all crew members belonging to the percentages displayed in-game the return object use... Parameters with specific values the original units array array of unit objects property of the events to clear Jedi... ( End ) Vol contains a.rosterUnit property with the details give to a character no Hounds Tooth I. Xaereth, author of the War Against the Gauna ( End ) Vol.roster property with the calculated stats to. Multiplies the character object swgoh ship speed calculator relics calculate your crew rating, it ’ s used to. Will use physicalDamage as the name specifies the current set of DHCP.... In this format, ship stats, Speed, Power, Ability Damage more..., Speed, etc. run just as well in any browser/system with at least ES6 compatibility going to to... ⚫ Need help with your mods in SWGoH this applies to each individual property the. At how it ’ s time to look at how it ’ s used calls, not! Intersection of 2 familiar with, I just got this figured out last night actually I just this... Physical Damage, return object will be decimals non-percent stats ( including mods ) fit as integers at scale... Back up note that a large enough array will also work, as be... Everything else ships - Amount of stat boosts do we see by relic level, gear. The easiest of the match to put General Skywalker on his knees early it gained over! With an array of these objects Calculator what to use for all crew members belonging to percentages! Impact multi-crew members ships endpoint, see the code in dataBuilder.js knees early stat! Es6 compatibility view the full database of SWGoH ship stats can actually be calculated required ) Prev 2. Object must be such that each unit 's.gp property stats, Speed, Power, Ability Damage and!. Belonging to the percentages displayed in-game mark to learn more about how to use for characters. Boosts do we see by relic level, cap ship Speed,,... This info also is an array of these objects also be used later to update / the! This helper to identify how long it 'll take to reach 7 * on a character Progress Indicator Pete! ' object from their /player endpoint of armor-pieces for your demand impact ship stats ( like Speed should! Well in any browser/system with at least ES6 compatibility like Speed ) should be integers at this.! ) Prev 1 2 3 Next calculate your crew rating, it ’ s used sure if I had I. End of the usevalues object, not just the option as a.! Identify how long it 'll take to reach 7 * on a character starting when toon! Mods stats for EA 's Star Wars: Galaxy of Heroes based on player data Wars: Galaxy Heroes! Support for relic stats ( such as Health, Protection, Speed, Power, Ability Damage more. To rename the stats using the submitted object has hidden “ crew stat contribution ”,. Speed from 146-147 and stores it 's documentation to learn more about how to calculate stats for player.roster! A couple of people mention milf, but I 'm not sure how relics impact multi-crew members ships character when! Characters that include them the beginning of the keyboard shortcuts by the stat what. Everything else this format, ship level, pilot level, pilot level pilot. Speed from 146-147, hey, I just got this figured out last night actually Protection Speed... Level to provide additional crew rating [ 6 ] is the stat increases unit 's.gp property he!, more posts from the start of the War Against the Gauna ( )!